I have played Tyrian! At least, a long time ago. I wasn't thinking about it specifically when writing 20th Century Food Court, but it likely informed me subconsciously, since we were absolutely going for that certain offbeat 90's feel that a lot of games from this time featured. It's also possible Kyle, the artist who drew the portraits, was influenced by Tyrian more directly. I could ask him. In general it's always good to have a portrait of a funny little guy next to some words... that's my pro game dev tip.
