staying up until two in the morning watching a video essay about Croc: Legend of the Gobbos, done by a guy I've never heard of, which fundamentally misunderstands key aspects of game design as an industry & what makes a video game good. I do not know why I'm doing this but I cannot stop until it's over.

also Croc was a way spookier game than I remembered. I remembered that some sections freaked me out as a kid but I forgot how frequent they were


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