piggybacking this since you voiced almost every gripe i had.
edit: how did this get long
edit2: was reminded of cid's voice by a clip on twitter. actually, who can say whether ff16 is actually bad or not.
the game clearly wants to be about Hot Dudes Doing Shit and is deathly afraid of leaning into it whole-hog for reasons i can't well guess. jill is included only grudgingly, for a given definition of included. bearers, and the entire subplot around them, feels included only grudgingly. we have that game, don't we? it's called Strangers of Paradise and it rules, and ff16 really badly wants to be and does not want to be it. which ends up making it all the stranger itself.
we have all these cool abilities and room nukes, used for the express purpose of... killing exactly three dudes standing around Ubisofting at us, waiting to die; and we can't have the next three dudes until we've finished exactly the three dudes on our plate. never a bunch of assholes to group up and mow down. never a gauntlet of big assholes. always three dudes, only dudes, and only occasionally is there one that can survive more than a single skill use.
this isn't even just a difficulty complaint, though. enemies don't do anything, unless they jump in the air and telegraph "ooo i'm gonna land here ooo". i don't need the game to only throw boss enemies at me exclusively, but the enemy troops feel like they're designed to be Work, and not to be Flashy or Challenging. the whole game is slogging through these nothing enemies in hopes that soon, there will be an opponent where i get to use my cool skills without them evaporating, that soon, an opponent will actually attack me on their own and i'll get to use my cool counterattack i spent 5000 asshole points on three hours ago.
i remember exactly one moment where i stopped and realized i had just had fun, in ff16, on my own, outside of a pivotal story boss: the Lv50 S-rank hunt was actually really fun. i remember being engrossed and coming through by the skin of my teeth. my reward? my numbers went up, by a lot, and every other fight for a while became less interesting.
why does this game have experience. the more you play the better you get at dodging. every time you kill a kaiju you get 5 new cool powers to swap in and to upgrade. why does clive also need 50 more hp and 2 more core stats every time you complete a quest
anyway, to any devs reading, give your opponents more HP. inflate their stats. also, let me lower my level or other progression on purpose if i want. the world ends with you is the perfect videogame. thank you for enduring this impromptu manifesto
edit: all ff16 copies should be replaced with dragon's dogma dark arisen