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JoeyBuckaroo
@JoeyBuckaroo

Been thinking about Pokemon Super Mystery Dungeon since yesterday, and my goodness, I love this game already.

Edit: Woops, this post turned long, better title the subsections

The Music is so good

For starters, the musical score is epic. The main theme feels like a rollercoaster, such orchestration. It gives me the same vibes as the music I hear in theme parks like the Efteling, which is something I'd consider a praise of the highest standards. I felt blown back in my seat by it. There partner's leitmotif is also incredibly cute.

The writers are clearly having a TON of fun

I also adore how silly the direction of the game is. The character dynamics are fun, even if it's not up to the fabled standards of PMD:EoS. But I do think that's a tough one to live up to. I haven't played a single game, in the pokémon franchise, or even outside of it, that made me feel that emotionally attached to characters and was actually this lifechanging for me.

However, Super Mystery Dungeon is already off to a good start. The writers were clearly having fun with it and going crazy with it. And I appreciate that so much in a game. It's not a pinnacle of artistry, or the deepest, most complex, most skillfully crafted story, but whatever they were doing, they were doing it with love. I love seeing artists having fun more than anything.

The character dynamics are promising

The partner and protagonist have a fun dynamic so far. The partner has their whole dream of becoming an explorer and wanting to become an adventurer and they lean heavily on the protagonist for support. All part of the standard formula. I would have to keep playing to see how it goes. I think what I am interested in most is if Super Mystery Dungeon manages to hit the same kinds of emotional notes as EoS managed to do for me.

Gameplay is good, let's see how the balancing feels

The gameplay definitely feels like a major step up from EoS. But again, I haven't played it a whole lot yet, so I don't know how the balance will hold up in the late game, which was where EoS really dropped the ball. I think the new mechanics sprinkled on top of the classic PMD formula work well, they don't distract me, and they keep my brain occupied with every floor, where the old PMD felt like a slog of "just trying to find the dang stairs"

Also this game is gonna punch my gut emotionally I just feel it

All in all though, I am just excited about playing a game where I can be a Riolu. Pokemon Mystery Dungeon has been a very important game for me throughout my life, having helped me analyse my feelings of otherkin-ness, planting the seed in me that blossomed into my identity today. I'm only recently finally nurturing my identity as a Riolu that had been latent since I was a teenager. Pokemon Mystery Dungeon, with its promise of sweeping you away from the human world to live in the world of pokémon hits all the right notes for my otherkin self.

Have I mentioned PMD was pivotal in the birth of my identity?

And here comes the big otherkin tangent of why PMD has been the eye opener for so many otherkin people including myself. How it gets every beat right of what it's like to discover your identity, parting ways with your old notions of self, and feeling happy that you're finally reaching a new state of authenticity.

As a newly transformed pokémon, you feel at first confused, preoccupied with the notion of "Wow, how do I go back? I gotta figure out what happened." and then those feelings begin to fade because you realise just how much being a pokémon feels right. Truth be told, you don't WANT to ever go back to being a human. The euphoria has finally broken free and you are your authentic self. You want to be there with your partner always, and being a Pokémon is more fitting for you than being a human ever was.

You don't just get used to it, you don't WANT to return. It's like the universe had given you a second chance to be in the body you were meant to be, and while you're going through the story, you behold all those repressed feelings head on and accept them for what they are, and you can finally find peace within yourself.

It's a whole process to do that, and it's by no means easy. It's a grieving process for both your old self, and for the new self. You have to come to terms with how much you've hurt not having been what you wanted to be for so long. It can be scary, because coming out can feel like it may hurt more, because suddenly you're standing there, acknowledging just how MUCH it scarred you, ripping up old wounds and experiencing all the emotions you've held back, but the alternative is to smother yourself, to put out the flame within your soul, to kill that which makes you undeniably a happier and more whole person. Repressing it is easy, but it's not worth it.

In summary, pokemon mystery dungeon is the most important game for me in terms of my young self discovering their otherkin feelings. I've cried many nights from the catharsis that this series provided me. Laying my feelings bare in front of me, and giving me the comfort I needed when I was in a wild and scary process of forming my identity. And I am sure I will enjoy playing the rest of Super Mystery Dungeon too, with those feelings in mind of what this series has done for me.


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