Some dedicate their life to the cause...
One day, you will dedicate everything
those who dream of a better world know one simple, terrible fact: not everyone who helps build it will be blessed with the opportunity to live in it. those who put their lives on the line to transmute dreams of rebellion into reality know the grim truth that to see this transformation occur, they may one day have to give their lives as catalyst. going rogue 2e is a GM-less TTRPG for 2-5 players that tells the story of that sacrifice.
what's new in the INTERFACE UPDATE?
- an incredible new front & back cover by @bb8 featuring all the characters from the A More Civilized Age actual play of going rogue
- a template for a fillable online playdoc to keep track of your online game
- a new pillar move reference page where you can see every pillar's moves at a glance
the INTERFACE UPDATE is available for free on itch.io to anyone who already owns the game—just download the new PDFs.
if you're curious about the game, there's never been an easier time to play!
what is going rogue 2e?
going rogue was originally developed as an expansion for riley rethal’s Star Wars-inspired Belonging Outside Belonging system, galactic 2e. this second edition of going rogue expands it to a 34-page game that can be played as a one-shot or over the course of a limited-run campaign. while the base game is built to tell stories of charming, larger-than-life heroes, going rogue 2e—taking its inspiration from Rogue One: A Star Wars Story—uses galactic 2e’s mechanical foundation to instead weave narratives about troubled martyrs mired in messy, ethically gray conflicts who must face the possibility of making the ultimate sacrifice.