JuniperTheory
@JuniperTheory

the problem with fallen london is that if you talk to any player about it who's end game you'll be having a normal conversation and then they'll suddenly reveal an untold, completely deranged way of playing the game that makes you go insane


JuniperTheory
@JuniperTheory

"oh yeah i love the railway plot"

"yeah me to! except i haven't built any of the things at any of the stations because my character is categorically anti-building things. if i built anything or experienced the story it'd be against my character. instead i spend all my time riding my railway back and forth between stations because my character loves trains. i've never seen any of the content at all except the trains"

"...oh"


JuniperTheory
@JuniperTheory

working on fallen London must be like. A game design crucible for players going against your design choices. Every single quest has to consider That One Guy who has completely ignored all common sense and arrives at the quest completely wrong with none of the expected qualities, because EVERY PLAYER is that one guy


millenomi
@millenomi

this kind of thing happens to real people in real life all the time.


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in reply to @JuniperTheory's post:

On one hand, editing a book of meditations on the Anchoress will reduce my scandal a decent amount while also giving me a bunch of sweet items, one of which I'm constantly short on because of Revolutionary renown/favour currying

BUT ON THE OTHER HAND. it's gonna torpedo my melancholy

Did I mention the time I played the Bloody Wallpaper exceptional story one week into the game and, without any context for what it meant, ended up leaving that story at 6x unaccountably peckish