the problem with fallen london is that if you talk to any player about it who's end game you'll be having a normal conversation and then they'll suddenly reveal an untold, completely deranged way of playing the game that makes you go insane
"oh yeah i love the railway plot"
"yeah me to! except i haven't built any of the things at any of the stations because my character is categorically anti-building things. if i built anything or experienced the story it'd be against my character. instead i spend all my time riding my railway back and forth between stations because my character loves trains. i've never seen any of the content at all except the trains"
"...oh"
working on fallen London must be like. A game design crucible for players going against your design choices. Every single quest has to consider That One Guy who has completely ignored all common sense and arrives at the quest completely wrong with none of the expected qualities, because EVERY PLAYER is that one guy
this kind of thing happens to real people in real life all the time.