why does blender have to be so hard, like i cant understand anything im doing at all with that program
also how well does vrchat take low poly models? like if i bend my arms, will all the polygons go all funky and flip inside out or some shit? specifically joins and stuff is what im asking about
edit: im talking like psx esque-avatars, with like shaders and everything, is there anything vrchat will have issues with that will make it impossible to make an avatar like how i want to