at 46 hours and one character story finished in octopath 2. there's a point where you'll probably come up with some really ridiculous job skill synergies and start making huge strides of progress through the late-game areas
it's very hard to put down once you get to that point, since it has an amount of side-content rivaling mainline FF games. how I feel about it right now is that OT2 highlights that 1's weakness wasn't the isolation of each character story, but that the way those stories were told was poor and the slow progression made it hard to see the value of its experimental format
they figured out how to make that format work, and hopefully most people who were justifiably burned by the first game's glaring issues will give this one a chance
