• he/him-ish

Stupid thoughts and hopefully less stupid articles occasionally. Gaming and tech thoughts mostly, but I have a smattering of completely off-the-wall interests as well.

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hey! future me! I'm looking at you. You're gonna find some way to be nostalgic about literally anything I write here, aren't you? Knock it off and do something useful. thx bb

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enelphant here


website under construction
modulusshift.com/

erysdren
@erysdren

i went through so many iterations, from a simple heightmap renderer to a full-blown voxel raytracer, and now landing right inbetween: THIS!!!

for context: this is rendering inside DOSBox. the voxels are rendered via a 2D DDA grid-stepping algorithm. the voxels themselves are stored as RLE-encoded runs of air and blocks, which is computed to vertical lines on the screen

I am SO incredibly proud of this, ya'll have no idea

it's................ DOS minecraft, lol


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