guys help im frozen in time

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cathoderaydude
@cathoderaydude

a fascinating thing about early PC game history, which i think is unique to the platform, is that there was a significant number of games which called out the graphics hardware they supported in the name, e.g. "EGATrek", "EGA Pool", "Joust VGA." This is definitely because the PC was a fractured platform - up until the end of the 80s, and for the first couple years of the 90s, you couldn't expect a PC to have anything other than an 8088 and CGA, so support for any later hardware never really stopped being a novelty until the mid 90s. Of course, I think virtually every one of these was freeware or at best very cheap shareware, so this is mostly just a "programmer branding" phenomenon, but, you know, I don't think there were any zx spectrum titles that called out the 128k in the name.

curiously however, very few games ever called out a specific CPU. the primary exception is Links 386, but i just saw this very strangely named ".386 SPYS" in exodos and double took. i figured it might be a 2000s retro title but nope, '88. incredibly good logo, but i'm really curious what it needs from the 386 specifically - the gameplay looks like it could work on an 8088, from screenshots, and I doubt it uses protected mode, so it's probably just a matter of speed. I also have no idea what the dot represents, and I can't find any info about this game online.


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in reply to @cathoderaydude's post:

Reminds me of all the Nintendo 64 games that were named [Whatever] 64. Slightly different phenomenon but it feels related, and equally odd.

And of course there’s still PC software that calls out what language it was written in (JMeter, Paint.Net) as if that’s what users care about