mrhands

Sexy game(s) maker

  • he/him

I do UI programming for AAA games and I have opinions about adult games


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mrhands31
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in reply to @mrhands's post:

The simple answer is that stories are about friction, which creates drama. Giving someone a narrative arc when they start as a loser is much simpler because it gives you plenty of opportunities for growth and character development. Making the Main Character start out as a Sex God straight away can also be fun, but it gives the writer a Superman Problem: If they already know everything about sex, what is going to be the narrative friction that makes for a fun and engaging story?