This game looks really cool. It has things that I was wanting to put into the game I was working on way back in like 2015, when I was in Sweden at this indie dev thing called Stugan. You know, back when my body at least somewhat worked. It's not exactly what I was planning to make, but it touches on a lot of ideas I had at the time. Glad to see someone going in that direction with a game and actually pulling it off.
Wow it's even more like the game I was working on (but got nowhere with) than I originally thought.
Imagine this game, but sharp low-poly EGA/VGA-era-inspired graphics instead of voxels, you're an assassin that can do a number of non-assassin side gigs instead of being a noir private dick, there's a little more "life sim" going on in addition to the imsim stuff for crime and detective work, and there's a bigger focus on data/computers/information security/the dark web instead of old school gumshoe detective work.
Oh and also you're a robot girl with amnesia that crawled out of a dumpster, and you do body maintenance and upgrades on your robotic systems instead of there being Deus Ex style augmentations. Including a mechanic for passing as human/hiding your robot-ness.
Basically, that. You know, something simple and easy to develop
Damn I wish my body had been working the past 10 years
Man even got the briefcase dead drops
damn man
