Some random favorites of mine:
- Player special move that also damages you, so you can perfect dodge the damage to activate perfect-dodge-based abilities
- Instant-kill attacks that work on bosses
- Enemies having multiple health bars that break in a dramatic/satisfying way when you deplete them
- Parries built into actions that should not in any normal universe be able to parry enemy attacks, like firing a sniper rifle
- Using musical instruments like violins or flutes as a weapon. Bonus points if you can twirl the flute
Five chefs. One attack. CHEF BATTLE
