The two sides of the eternal fandom conflict: proship (thinks boats are cool) and antiship (mankind was not meant to know the mysteries of the ocean)
Never dare hope for good fortune when playing against loaded dice
But dare to flip the tables of the carnies who rigged the game
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Aspiring pro wrestler looking for training, a queer fantasy author and gamedev hobbyest.
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The two sides of the eternal fandom conflict: proship (thinks boats are cool) and antiship (mankind was not meant to know the mysteries of the ocean)
Proship all the way. Gotta sail the seas, build a navy. Can't do that without ships.
and then there's the synthesis, where you get uncomfortably into the genre as old as history: what if something happened to a boat that was Real, REAL messed up
I don't have anything against them, I just wish they'd do it in private (in a submarine).