neckspike

contemplating a crab's immortality


fwankie
@fwankie

Looking stuff up about the late 90s in the US for a ttrpg and realising again that like a third of that country lost their fucking minds after 9/11 on the same kind of level as the red scare


SomeEgrets
@SomeEgrets

sometimes i don't think people who started to grow up here after the 90s quite realize just how stark a difference there is pre- and post-9/11

at least certainly in north america, but the effects have absolutely rippled outward

like just on the surface, you could get on a plane without being body scanned and felt up - there was still some screening but literally the TSA did not exist, the US DHS did not exist as an entity. "but TERRORISM!" was... okay it was still sort of a thing but way more abstract and not used to justify atrocities on the daily

the 80s and 90s were far from perfect and certainly plagued by their own problems i don't want to minimize. but i suspect for a lot of us millennials, watching how we reacted to 9/11 and how our culture changed as a result represents a singular point where hope that a better world was possible died

the saying goes, "The arc of the moral universe is long, but it bends toward justice," but living through the before and after, it feels like this is... a crack, where, if the metaphorical arc truly had a hopeful bend to it, it was snapped, broken, and dragged into the pits of what would become the seed of rising hatred, intolerance, and a bend toward global conservatism and fascism (ah, but i repeat myself)

again, not to trivialize the unique problems we had in the 80s and 90s1, but sometimes i wonder what the experience of being a 2000s baby is like, never knowing what a pre-9/11 world looked like


  1. i cannot stress enough that there's some real bad shit in there and i dont have to tell most of you about that


fwankie
@fwankie

I was an incredibly insular nerd outside the US during that period with no interest or knowledge of politics and let me tell you even then the flood of not just browser games and clickbait ads but actual published games with incredibly crass focus on killing terrorists who were just middle eastern stereotypes around 2002/3 felt fucking bewildering



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in reply to @fwankie's post:

in reply to @SomeEgrets's post:

And I think the most wild thing is, to this day, many US people aren't digging into the "why was the terrorism done?"

They rather keep repeating the same foreign government interference mistakes that lead to that attack happening.

Instead of reflecting on themselves, they blamed the "beasts."

If it happens again, I'm not looking forward to that further culture shift.

in reply to @fwankie's post: