the American Kirby phenomenon is always a good source of amusement and i end up spending ages just finding all the ways the USA screwed up videogame boxart.
you can see every muscle on those horrible little legs.
the American Kirby phenomenon is always a good source of amusement and i end up spending ages just finding all the ways the USA screwed up videogame boxart.
you can see every muscle on those horrible little legs.
I had this thought the other day when looking over some 90s boxart that just completely mangled the appeal of the characters they were depicting. I was a kid in the 90s so my memory's not really reliable but I don't remember responding well to boxart like the one on the right here. The reason why Rayman PS1 stuck out to me is because on the boxart was a cute little big-eyed guy literally busting through and not some gross airbrushed abomination begging me to think he was cool.
oh yeah no same. alot of this direction comes off like a horrible combination of contemporary western comic art trends and market research based on "cool" things. i grew up PS1 too and even the likes of Spyro and Crash (american mascots) were nothing like this.
japanese art is scary! kids won't know what that is, we gotta give it the Treatment sdkfj.
in Mass Destruction the American one is the "native" box art so in this case we have to puzzle out the logic on the Japanese one
i love how the text next to the vertical "Mass Destruction" title in the center says "A Game Even Your Dad Can Play"
the blue text in the top right says simply "DESTROY"
I guess a tree is kind of visibly similar to an explosion?
I think society would be very different if dragon quest was released with the title dragon quest in the US with the original Japanese box art