neo-giu

neo.giu's otherworldly takes

  • she/her

artist and gamedev girl


hi there
I'm Giulianna, I go by neo•giu because I have been horribly enamored with SNK games my whole life.
I'm an artist and gamedev, and I'm a generalist that doesn't really know how to specialize in something because I'm built different. I literally can't not do something different every few days, maybe it's ADHD or just a skill issue.
But anyway, there's way too much stuff on my head, so to get rid of it, I had this itch to write it down somewhere. Problem is, a lot of this stuff is my horrible takes on things. Game design takes, me just shouting bullshit at this giant void that is the internet, some shit that happened to me, random ideas or anything that goes on in my head.
Don't read it, it might make you mad! That would be funny. Or maybe you'll agree with me on something and make someone else mad! I am really fucking annoying with stuff.
But that's because I am a passionate person. And also an annoying person.
Anyway, imma start to yell at clouds in this here place. Maybe it'll sate my stupid brain with a few days and I just abandon it, maybe it becomes a constant thing (lol, lmao even).



if I could I'd make every combat designer on earth be required to play until completion with a decent score:

SF2 Super Turbo
Final Fight 2
Alien vs Predator (arcade)
SF Alpha 2
SF3 3rd Strike
KOF 98 UMFE
KOF 2002UM
Real Bout Fatal Fury
KOF XI
GODHAND
DMC1
DMC3
DMC4SE
Shinobi (ps2)
GOW 1-3
RE4 (original)
RE5 Mercenaries
Yakuza 0
SpikeOut
Virtua Fighter 4

learn framedata, hitstun, counters, grabs, whiff punishing, spacing, oki, footsies and hitboxes
and learn that you need good base mechanics to not make actual garbage
for the love of God stop using sweeping hitboxes for attacks everywhere
stop doing tracking moves all the time (for both enemy and player)
AND PLAY SOMETHING THAT'S NOT DARK SOULS OR SEKIRO