pfp is rommel witnessing the end
banner - off we go into the wild pale yonder

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outerelysium

Fixes

Ui elements now Anchor to window re-sizing

New features

Added mousewheel zooming

Split movement pathing - when a unit's movement does not exhaust all of its movement points, it can be moved again for the remainder

Movement changes - accidental movement is no longer possible - must click on ending point of path to confirm movement.

Gameplay changes

Infantry cost reduced from 200 to 150

Factory changes - removed feature where capturing a tower would capture nearby factories. Now, playing an infantry adjacent to a factory (othogonally) counts towards capture.

Capture changes - capturing enemy towers/factories is no longer instant. Now, capturing enemy bases sets them to neutral first, then neutral properties can be captured on the following turn.

Training mission 5 changed to be easier


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