I think in an effort to make video games more realistic, protagonists should stop constantly talking to themselves about puzzle solutions and should instead remain totally silent until they eventually say "is... have I had my shirt on backwards all—god dammit"


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in reply to @nex3's post:

a game that gets more frustrating the more sensory issues you can't figure out with your character's inability to attitude articulate sensory issues they don't yet realize they have, and their non-existent interoception. None of this is really mentioned or made clear, outside of the occasional voice line. Most players would be pretty frustrated by the game, true art.

(but what did they expect when someone had a strong enough special interest that they'd solve that many boring to them puzzles just to find the root of how a very core part of their interest actually works under the hood? an allist?)