idk comparing the responses to Starfield and Dragon's Dogma 2 can teach you a lot about what good game design is

various credits on:
The Banished Vault
Arcsmith
John Wick Hex
Quarantine Circular
Subsurface Circular
Vienna Automobile Society
Sun Dogs
P&P microgames:
In the Court of the Skeleton King
The Garden
Tallships
Chicago
idk comparing the responses to Starfield and Dragon's Dogma 2 can teach you a lot about what good game design is
Good game design is when the gamers hate it, bad game design is when the gamers ignore it