This (see previous post) was only my second game of Battletech Alpha Strike. Since there were three of us we played a (somewhat unbalanced) 1v1v1 game - I lost horribly, destroyed twice by a very fast Fire Moth (which only has 2HP total!) that get getting into my rear arc and one-shotting my mechs while I unadvisedly concentrated on the Atlas. I did managed a massive 10-damage shot into the rear of an Atlas with my Nova (fully overheated for 4 bonus damage!) but the eventual winner was the third player who managed to snipe the Fire Moth and catch the Atlas in a pincer movement.
Now that I've got the hang of basic Alpha Strike I'll try adding in the pilot special abilities and artillery support rules. Might even look at the "regular" battletech ruleset so see how much more fiddly that is.