and i will be very thoughtfully considering all of the aaa titles i won't even bother to pirate let alone purchase, because ads.
hi i'm nova. cat/meowscarada therian :3
๐ <- YOU SEE THAT? ADULTS ONLY, PUNKASS!
and i will be very thoughtfully considering all of the aaa titles i won't even bother to pirate let alone purchase, because ads.
need for speed: underground 2 was chock full of ads like two decades ago. i don't think as many people will revolt against this as people assume
(when i was a kid i didn't even realise that all the ads were real american companies and not just made up for the game)
If it's just putting real instead of fake ads on like billboards and shit that would be in the game world anyways, I don't see that much harm in that either, with the exception that depending on the type of ad it might awkwardly date the game
Very big difference between that and interrupting the game for "And here's a word from our sponsors:"
Ah, remembering the explicit Energizer batteries in Alan Wake. I think they also had a car for product placement...
This isn't even the first time EA has done this! Go back and play Skate 3, play Burnout Paradise, any of that shit, they had a service for advertisers to buy space on in-game billboards.
how can u mention burnout paradise and not that one of the ads in that game was for obama
Actually this has got me thinking about video games' relationship with advertising. Gamers absolutely love spending upwards of an hour watching commercials for things they actually have an interest in buying. Hell, they anticipate it. In-game advertising has historically almost entirely skewed towards "laughable but acceptable" or at the very least "laughable in hindsight". But in-game advertising is usually a billboard in an open world game you may not even notice or a really stupid but useful power-up. If EA's idea of in-game advertising is that, then it's a method most would be willing to accept.
The problem would arise if they made it interrupt the game. I for one cannot tolerate mobile games because (among other reasons) they expect you to stop playing every so often so you can sit through an advertisement in exchange for a little more advancement towards the next step of a near-meaningless concept of progress. And those are free! If something like that popped up in something I'm expected to spend upwards of 60 dollars on, it would not be worth my time or money.