Parameters
- My brain has been mush for years, so nothing that requires being smart or remembering anything
- I have a love-hate relationship, but mostly hate, with games that require being really good at twitch reflexes etc. I am not going to get good, probably. But every now and again I'll fall in love with a game that has a challenging basic gameplay loop anyway
Deckbuilders
I love Slay the Spire and Griftlands. Essential to the appeal of both for me is that they move reasonably quickly and do not require extensive management of cards etc. You are rewarded for making good choices from a small number of options over and over again. This works really well for me. Something like Steamworld Quest, which has full deck management, does not work as well for me because it's easy to get overwhelmed. Games like Wildfrost and Monster Train fall in the middle ground because there are just a few too many things happening on screen and sometimes that fucks me up b/c no attention span.
Turn-Based
Harebrained Schemes's Battletech is an all-time favorite. It works better for me than X-Com style games do, partly because it's just not as deep or punishing TBH. I also enjoyed HBS's Shadowrun games, although not quite as much. (I am looking forward to Lamplighters League)
I would love more games that are in the sort of lightweight to mediumweight tactics space which aren't necessarily locked to a grid or require doing a bunch of damage math in my head.
Shooty games and action RPG etc.
I haven't played like a big shiny shoot game in a while (I think Control is probably the last one? Not counting Mechwarrior 5.) Anything that's visually fun and doesn't have super rancid vibes is okay?

