Lovely lady into cute and cozy things, coffee, books, games, and music. Also lead engineer for Slime Rancher 2.

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πŸ³οΈβ€βš§οΈ Trans πŸ³οΈβ€πŸŒˆ Gay ♾️ Neurodivergent

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in reply to @0xabad1dea's post:

I do wonder what the theoretical limit of Cohost's HTML and CSS styling is. With the new :has attribute in CSS there is definitely quite a bit of potential for interactivity by abusing checkboxes, but I haven't been able to find a comprehensive guide to what HTML and CSS cohost allows and what it blocks...

I noticed they replace position: fixed with position: static at least, last time I checked. Performance wise, it should be fine unless someone overbloats their style to maximum. Most css performance tarpits (keyword being most) are patched in browsers these days, and the typical "web application" is much more complex style wise than a cohost post.

For actual animations, the primary issue I think is name clashes and the like, not sure how you could say render multiple posts that ask for @keyframes example. Perhaps some approach akin to css modules?

ah yes, the tale of font-family:Comic Sans MS, Comic Sans, cursive;;font-size:40px;background:pink;border-radius: 50%;display: table-cell;padding-top:20px;;padding-left:50px;padding-right:50px; transform: rotate(15deg);text-shadow: 2px 2px skyblue;, it's very interactive and visual