ompuco

former human, now gamedev & coward

Sam Blye | VFX/Tech Artist & gamedev | shader sergal/ram/alien | ΘΔ | worked on
ManifoldGarden + Yo! Noid II | illustrator | graphic design | BLM ACAB

🔞 -> @gij


Where to find me
find.ompu.co/

been wanting to execute on an old game idea i've had for a while revolving around platforming puzzles with a wire connection/signal system & rope physics

prob gonna start over soon so i can write an actually good 3rd person controller script w/ cool movement, but i wanted to try something quickly for now with FOV-influenced vertex fisheye & 3rd person movement/cam, using stuff i wrote the last time i was working on this concept in 2022


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