been wanting to execute on an old game idea i've had for a while revolving around platforming puzzles with a wire connection/signal system & rope physics
prob gonna start over soon so i can write an actually good 3rd person controller script w/ cool movement, but i wanted to try something quickly for now with FOV-influenced vertex fisheye & 3rd person movement/cam, using stuff i wrote the last time i was working on this concept in 2022
