onnes

Furry Physicist and Lead Engineer

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AviYinglet
@AviYinglet

Version 0.96 of Pixel Yinglets for VRChat (the "LET'S EXPRESS" update) is out! You can buy this lovely model at my similarly lovely Gumroad page.

Official announcement below!


Hello, everyone! Last night I uploaded the 0.96 zipfile for Pixel Yinglets for VRChat. Barring any major issues, this update should be at the point where users should be able to comfortably customize the texture (though there's still some work to be done). The above pic is a Unity GIF of a yinglet customized with a custom color scheme created by bucket-filling colors in Krita, cycling through faces from one of the new radial submenus. Neither of these features were in 0.95!~

A look behind the curtain: While I consider this reasonably polished, there's still a lot of work to be done before 1.0 -- and I'm still listening for feature suggestions. 0.97 will add customizability sliders for the face and body (including the hue slider), and 0.98 will include some basic modern clothing. I consider these necessary before I start work on any bespoke elements that are meant to exactly match my former main model (and I miss looking at myself in VR, besides!), so I'll be working on these every work day until I reach that point. 0.98 will also be the point where I upload a public version; my goal is to exhibit this on FurHub and at Furality Umbra, I ain't stopping till I hit both those venues at least!

02/14/2024

0.96: THE "LET'S EXPRESS" UPDATE

Feature additions:

Radial menu ability to toggle facial expression hand gestures!

Two new submenus filled with facial expression presets! (The above option must be toggled off to make use of preset faces.)

UV/texture tweaks:

Eyebrows now no longer show what's behind the model.

PC version of model now has 2 extra material slots, for eyes and eye sparkles.

Eyes are now 20% emissive. (Emission color determined by color in pixelyingletbase-improved.png.)

Eye sparkles are now fullbright (no longer react to shading).

Quest version no longer has eye sparkles. (Fix coming in later patch.)

Other tweaks:

Added Quest version with as many compatible updates as possible, alongside instructions to upload Quest version. (I anticipate updating 'em further, considering VRChat now says creating a second project is no longer necessary -- but following the instructions as provided creates a working result.)


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