In attempting to shake up an established "hide-and-shriek" formula; the third installment in the Clock Tower series incorporated guns, split personalities, and a total lack of hiding spots, all at once. It did not go over particularly well.
You can get the full rundown on the maligned sequel by reading our article.
everyone has their favorite bad game and this is mine. i dont know how or why this particular game wormed its way into my head and never left, but it has. cassidy does a phenomenal job trying to explain how bad this game sucks and also extrapolate what makes it alluring all the same. this is also my most frequented article on BGHOF because i love to reread it every year for its release anniversary. also many years ago i drew the piece that gets featured in the article lol