• he/him

nothin' hootin' matters!!!


Anzekay
@Anzekay

Hi hello it's me, Anzekay, speaking as NSG's Narrative Director.

We (NSG) have announced the upcoming Dawn set, a replacement for System Update. Given that this is an 'evergreen' set intended to be about fundamental aspects of the game's mechanics, setting and themes, what sort of characters (in terms of theme/narrative/art) would you love to see in it? They don’t have to be runner IDs, they can be Connections, Corp cards, Companions, even background characters.


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in reply to @Anzekay's post:

ICE constructs whose designs lean in a regal, divine, ominous direction - stuff like Tyr or Saisentan or Virgo - and Icebreaker constructs that lean in a darker, monstrous direction, like Faust or Eater or Creeper.

Your team has been amazing at diversity and representing inclusivity in your characters and narrative, so please keep that up!
For art, I know I'm in the minority here but I've always been a big fan of more abstract works. Historically in Netrunner this has usually been best exemplified in ice, and sometimes in breakers, but I'd love to see some experimentation with it extended to other card types.
Keep up the great work!

I would love to see the different ways runners interact with digital spaces and what is like to be in those spaces, from like classic person in front of a computer to AR over laid over a physical space moving through both simultaneously to straight up the matrix strapped to a device and interacting completely digitally, are there tradeoffs to different approaches. What smells or sounds exist while someone is running if any.

Also whats process of learning to run? Are there zines? Do you find a mentor? Trial and error?

Perhaps some mechanics about the amount of time it takes for information to get between Earth and the Moon, Mars, etc could be an interesting departure from the norm? Like setting up many instructions ahead of time that get processed at a delay?

Space colonization in the "we need to send hundreds of people away from here on an ark" way feels like another interesting overlap between a few of the existing corps' identities.