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PIZZAPRANKS
@PIZZAPRANKS

Cover by Sofía Dávila

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The latest edition of Indiepocalypse (the monthly alternative game anthology I run) is now out! If you don't know what Indiepocalypse is I wrote a starter guide!

The games in this month issue (as seen in the trailer) are

stand up by Rae White ‘stand up’ is an award-winning Bitsy poem-game which explores what it means to be trans. Because being trans isn’t just about one single thing. Being trans is about breathing, loving and being; and, in ‘stand up’, it’s about finding small joys and knowing you are loved.
Sunken Ships by Joe Renwick Explore a little seaside coast of submerged ruins, sunken ships and lonely islands.
Take Your Meds Darling by Geckoo1337 TYMD is a short puzzle-game playing with gravity in non-euclidean rooms. Using procedural shaders ++
Learning to Love the Labyrinth by Gustavo Araujo Costa a game about using staircases for their intended purpose.

ltltl is about trying to climb a staircase that occurred to me in a dream; about irresponsible metaphysics and celestial hooks; about overcoming the illusions of rationality and reaching reality itself; about being neither religious nor anti-religious, but a secret third thing; about people telling you that you don't exist and others telling you that you exist too much; about the possibility of being right and wrong at the same time; about the irresponsibility of being right-wrong about everything; about going up and down stairs, in different ways.

>devour by Henrique L. Alves >devour is a text adventure and escape room game. It's also maybe a personal horror story that may or may not be based on real feelings.
The Farnese Hercules by Richard Sherriff Take on the role of the famed sculptors of history as you gaze into your material and see your final work before you carve it and reveal it to the world. With 35 levels stretching from 40,000 BCE to 1950 CE

The main mechanic of The Farnese Hercules is simple, gaze into your material to reveal how many blocks need to be chipped totally away, and how many need to be carefully carved. One vantage point is not enough however, and the sculptor will have to regard their material from many angles before they can be sure exactly what needs to be removed!

Proverbs of Hell: Bloody Hell by Saifey Roth and Isidore Weis Proverbs of Hell is a character-driven turn-based RPG set in a hyper-capitalist dystopia where enhanced blood gives you incredible power... if you can afford the upkeep.
A walk through the forest by Liana 🌸 Walk through the forest with me, discover flowers and identify them.

It is not at all a game about random ramblings of my brain. I promise 🤫

🍂 A walk through the forest is made with photos, videos and audio taken during a real-life walk through the forest 🍂

Elephant Hunter Hunter by Balmut Elephants are being hunted to extinction by horrible hunters.

Play as as a Canadian dog on the International Space Station and do your duty to save the elephants from being hunted using a giant space laser!

As you progress in your defence of the kind-natured pachyderms unlock and upgrade five extra tools to help in your mammoth task. You'll need them as hunters never play fair!

And newly commissioned for Indiepocalypse!

The Elision Effect by @theia & @AkAvery

An empty office

You might be the last one in this office building. Empty halls and locked doors, but you keep trying to find ways to progress. The place seems off. Like it shouldn't exist. It smells of old coffee stains, the fluorescent lights buzzles, and corporate jazz plays on crappy speakers. You long for fresh air. An exit must be near.

The Elision Effect is a short surreal puzzle game.



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