Meet the completed Amblitz Mk.II (Mass Production Type)! It's the very simplest mech of Kronian Titans and is mostly featured before you get access to the actual variations you'll use. Every Pilot handles it differently!
Computer Graphics Researcher, game dev, PhD student. I like real time expressive rendering and cool algorithms. Making Kronian Titans and Castagne. / π¬π§π«π·π¬π·
Meet the completed Amblitz Mk.II (Mass Production Type)! It's the very simplest mech of Kronian Titans and is mostly featured before you get access to the actual variations you'll use. Every Pilot handles it differently!
New article on a trick to speed up production AND get some nice effects? Sign me up!
Hello! Here is a dense overview of the last two months of Castagne (open source fighting game creation framework) development, its future, and the community! Enjoy!
Hey hey, I wrote a blog post on rendering some sprites from 3D models in a pretty convincing fashion!
Check out the full article there: https://panthavma.com/articles/rendering/gbc-rendering/