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system of six // 25 years old // 18+ blog

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posts from @pearshapes tagged #Kerbal Space Program

also:

the development of my mun lithium mining colony is coming along swimmingly! now i just need a way to get it back home...

the first pic is of the colony prior to the installation of the Comedically Long and Under Ideal Circumstances Infinitely Extendable Crew Tunnel (CLaUICIECT) to unify the Virome mining module and the Hearth and Harbour modules.

the second pictures the aforementioned Hearth power and Harbour crew modules connected by the CLaUICIECT to the Virome mining module, and the Sleipner refinery module, which turned out to be incredibly difficult to dock as the land it sits on is slightly unleveled so i had to adjust the strength of its landing legs until it sorted itself out. honestly left me wishing there was an extension limit slider, would have made it a lot simpler to level.

also in the second picture is the Phoenix lander shuttle which is basically just a crew mover, it holds three and can go anywhere in Kerbin SOI. you might also notice the weird white thing next to the Harbour module, that's a procedural parts thing i had to take off because it wasn't compatible with Connected Living Spaces