online deer dog, vtuber on twitch, musician, artist, game dev

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pfp by @babanasaur - banner by myself



iiboharz
@iiboharz

i've been implementing a wall running mechanic into my game Long Jump. it needs some visual/aural feedback for the player (a camera tilt a-la titanfall probably) but i'm pretty happy with how it's coming along.

i don't show it in this video but you can run around curved walls too! this whole system is a bit buggy currently but it's going very well.

also hi cohost i don't post here enough! i should change that


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in reply to @iiboharz's post:

the speed boost is actually me "long jumping". main movement mechanic of the game is that you've basically got a sort of boosted jump which launches you in whichever direction you're moving. I'm currently tweaking it so you get a better feeling launch if you're jumping while wall running.