• he/him

I occasionally write long posts but you should assume I'm talking out of my ass until proved otherwise. I do like writing shit sometimes.  

 

50/50 chance of suit pictures end up here or on the Art Directory account. Good luck.

 

Be 18+ or be gone you kids act fuckin' weird.

 

pfp by wackyanimal


 

I tag all of my posts complaining about stuff #complaining, feel free to muffle that if you'd like a more positive cohost experience.

 


 
Art and suit stuff: @PlumPanAD

 


 
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Ryyudo
@Ryyudo

Answers will be added below the Read More.


  1. .execute (Killer Instinct 2013) - Unsurprisingly, Mick Gordon kicks ass. Despite the other great, and maybe better known songs, from this game I feel this is my favorite.

  2. Orbital Ring Systems Cargo Bay (Tatsunoko vs. Capcom) - Memories of having to learn this game on a Gamecube controller for a bit since Wii + Arcade Sticks were limited (and I was in college), so I picked this stage often for it's perfectly pumping theme.

  3. Tekstep Fountain (Tekken Tag Tournament 2) - I know there was (is still?) a lot of hate for Dubstep, but I feel like this song counteracting so directly with sweet violin piece pulls the two extremes together. New-age fad computer noises vs classic instrument. Also I liked Dubstep best when it was mixed with other genres (aka used as an instrument).

  4. Night Stadium Stage Ver. 1 (King of Fighters XII) - I learned about this song from the only King of Fighters XII combo video I saw, which was before I got into KoF at all (XIII would have that honor). There's a really good swelling energy behind the guitars that real gets going for a long time for a fighting game match, but multiple times as well as KoFs are VERY long matches.

  5. Princess Amagi-ya (Persona 4 Arena) - Unsurprisingly, this is effectively more energetic Persona 4 music, so of course it rules. I feel this is the most fun one though between the RPG and fighting game. Even though I didn't play her, I always though Yukiko was a cool character in the fighter.

  6. Roll's Theme or Kaze yo Tsutaete (Marvel vs. Capcom 1) - Making that CPS2 board work by forcing some "lyric" samples into this song. It's a little cheesy, but it never fails to bring a smile to my face. While originally debuting Megaman Battle & Chase, it's still a MvC staple to me.

  7. Menu theme (Super Smash Bros. for 3DS) - I legitimately like this version more. I feel it's the sheer limitation of the speakers that make the instruments, namely the trumpets, feel like it's filling the room with grandeur, it makes everything hit a bit harder as a whole noisy, heart-pounding package. The Wii U version, by comparison, is cleaner but feels desolate in some parts.

  8. Bramble Blast (Super Smash Bros. Brawl) - Say what you will about Brawl, its music is about the best condensed presentation in the series. Really jumped on the idea of starting to take some of the best songs from (mainly) Nintendo gaming history and having it arranged by other popular composers. David Wise made the original, Michiko Naruke of Wild Arms series fame did the arrangement.

  9. Paved With Good Intentions (Skullgirls) - Speaking about power crossovers, Michiru Yamane Castlevania post-SotN fame provides a track for LabZero in their game. What if Castlevania was a bit more upbeat to fit into a fighting game. Your answer is here.

  10. Grand Canyon (Mighty Morphin' Power Rangers - The Fighting Edition) - Anyone who knows the Power Rangers' outings on the SNES knows that all the OSTs are just back-to-back bangers. The Fighting Edition is no exception, even if it's a little weaker than the other SNES Beat 'Em Ups.

  11. Mizoguchi's Theme (Fighter's History Dynamite/Karnov's Revenge) - I don't think I can legally do one of these without including something for #Karnovember. It's a cool 80's-style rock song that, despite the character being Japanese, hits a little bit of a western cowboy/desperado motif that represents the banchou/delinquent themes of the era. Additionally, it's HURRY UP segment at the end has a semi-iconic piece of FGC comedy attached to it, at least in my head.

  12. Sagat's Theme (Super Street Fighter II Turbo PC) - The PC GAMETEK version of this game, for whatever reason, redid a lot of the music. Not just technological upgrades, which are here in droves, but the real instrument samples, additional effects in songs, remixed genres and, in some cases, redoing songs almost entirely. Sagat's theme here is a great example of all of the above: Sagat's theme gone cool jazz with Kenny G with a high-damage version that sounds like Sagat is an 80's detective hitting the streets chasing a perp. Listen to the whole OST if you get the chance, it's a VERY interesting take on the classic soundtrack.

  13. Balrog's Theme (Super Street Fighter II Turbo HD Remix) - Super Street Fighter II Turbo HD Remix is either the longest title in video game history or the best example of overcompensation since Michael Bay. This is a little cheating because HDRemix sources OverClocked ReMix for its songs. Nonetheless, it's cool, chill, almost breezy while bringing all the (Hollywood-imagined) energy of the Las Vegas strip.

  14. Knock You Out (Street Fighter III: 3rd Strike Online Edition) - "Ryyudo, please pick an original song from Street Fighter" No(t yet). This game's OST got fucking nostalgia bombed when Iron Galaxy first released Online Edition. As in: folks' nostalgia prevented them from hearing how great this OST was. Vocal, minority or not, folks hated the new OST. While more overall homogenized compared to the original, it's great. I feel Knock You Out was one of the main "this is CRINGE bro" to "this goes so hard!" pipelines from the game, with the absolute baller love-letter drop @ 2:25.

  15. Drive-In At Night/U.S.A. Stage theme (Street Fighter IV) - Note: There's no difference between 3DS and console version of the song, I just didn't want to include the high damage variants in the song. I feel the stage themes, outside of Volcanic Rim, weren't talked about enough for SF4. Here's one of my favorites. Similar to Balrog's HDRemix theme, it's cool, it's chill, and it almost feels like it would pass as a Tekken theme. I wonder what something like that would sound like if Street Fighter crossed with Tek--

  16. Antarctica Theme (Street Fighter X Tekken) - Legitimately sounds like something out of Phantasy Star Online/Universe. I'm not music smart, but the "screechy" electric sound instrument hits home perfectly, especially in the breakdown where is goes harder. (Bonus: Watching this stage's background is great up to just after the start of round 2.) The OST as a whole is give-or-take for me though. The songs I generally like most are watered-down remixes of pre-existing great songs from either franchise. So it's a bit less exciting for me.

  17. Karin's Theme (Street Fighter V) - Wish I had the screenshot, but I had listened to this song on repeat well over over 2000 times on ListenOnRepeat.com, before YouTube got a repeat function. Everything about this song rules. It's a bit funky, jazzy, jams, but chills, and flows between it all with a small cooldown period on repeat with the focus on the strings. I still love this song so much. SFV's OST isn't perfect but when it get a song right, it's 10/10.

  18. Fête Foraine (Street Fighter 6) - I know not everyone is on board with the.... "urban" style of Street Fighter 6. I think it's more of the meshing of two modern takes on music styles (electric dance/hip-hop beats) that folks in the 30+ column are falling out of. Here's one song I think does the crossover very well by throwing in some classically "French" sounds and jazzier pieces in there to meld the two. It's such a fun listen!

  19. Memory of Tears (BlazBlue: Continuum Shift) - Being a character vs. theme (Noel vs. Tsubaki), Daisuke Ishiwatari had the task of mixing their two styles together into one and this hits hard. Classic strings and rock strings with a showing by a piano solo. It's a fantastic "rock-opera" piece, without lyrics. I feel a lot of emotions show in the varied, conflicting instruments. Again, I'm clearly not a music-knower.

  20. Marionette/Elphelt's Theme (Guilty Gear XRD) - Bad take alert: I'm not too big on Guilty Gear music. I'm not huge on just hard rock rock, so anything that mixes something else into it really catches my ear. This is a huge one for me and really drives that I love everything about Elphelt except fighting against her. It's not trying to go as hard as possible, has more harmony with the strings before ripping into longingly-desperate guitar riffs and wails. I love this song so much and is one of my few go-to training mode songs in XRD.

  21. Vortex Infinitum/Robo Ky's theme (Guilty Gear Korean OST) - Ky's Korean theme but mechanically distorted. If you like the melody and idea of this song, go listen to Ky's theme instead which sounds insanely heroic and power (I imagine Saint Seiya sounds like this for no reason). Me? I like my kinda distorted songs that sounds a bit off and gives me a bit of goosebumps and tension the entire song. The heavily-muffled-but-capped volume, the more robotic/factory noises, along with the extremely good core song makes this a huge joy to listen to. Fun fact: I used this as a tournament song when I won my first Guilty Gear XRD tournament after a couple years, so it has emotional value too.

  22. The Roar of the Spark (Guilty Gear -Strive-) - I said Daisuke made a "rock-opera" piece on Memory of Tears, just without lyrics. Anyway, Daisuke made a rock-opera piece in all of Strive's character themes and Ky's is probably one of my overall favorites. I really like Strive's OST because, again, just hard rock rock doesn't often do it for me. So moving to more Rock Opera/Pop-Rock songs helps me enjoy the whole package easily.

  23. Downworld (Divekick) - Divekick is a game built (very lovingly) on parody, and this includes the music. So with this Mortal Kombat-parody track they just... went in with it??? Others feel more silly or on the nose (e.g. Most of Our Days/Basketball Court stage sounding like The Fresh Prince of Bel Air theme), but with Downworld it's a legit powerhouse of a track that will only slightly remind you that there's an MK parody in there. Note: Divekick is a VERY good game, despite the aforementioned parody status.

  24. Dream End Discharger/Beatrice's theme (Umineko: Golden Fantasia/Ougon Musou Kyoku) - I don't know much about the source material, Umineko, but I imagine the songs don't need to go this hard for whatever logic-mystery they're doing. It's so bassy and heavy with the drum beats, with fantastic strings to pair with it. Feels somewhat dark to boot, and as it's an oddly long song without repeating, it has a lot of time to evolve and play around with itself.

  25. Bit Stock/Hermes Stage (Chaos Code) - So anyways, here's a polar opposite song: A jazzy, light-hearted, headbopping, beachy samba with a bit of piano. It's simply lovely, and really an antithesis to "fighting game" music, but really what IS fighting game music anyway?

  26. Cave Stage (Marvel vs. Capcom 2) - Yes, that was a cheap setup for this. While folks aren't wrong in saying "This doesn't sound like fighting music!" the OST is still absolutely fantastic being extraordinarily jazzy, and multiple forms of it to boot, with voice samples that feels like MvC2 is crooning to you in an underground futuristic speakeasy.

  27. Theme of Dr. Strange (Marvel vs. Capcom 3) - Look I just... don't know a lot about Marvel, even in a post-MCU world. Still, from a character standpoint inside of Marvel vs Capcom 3, I love this theme that sounds very mystic and magical with the background chants that makes Dr. Strange feel like he's come a far more ancient time/ability. The song is busy if you really listen to it, but a lot of the elements are in the background and so it's a very "straightforward" melody all the same.

  28. Wii Sports Resort Ver. 2 (Super Smash Bros. for Wii U) - After calling it the worser menu theme to it's 3DS counterpart earlier, I feel I should throw this a bone now. Takes all the vibes of the Wii menu/sports themes and puts it into a more energetic song (the energy is still at the level a small Pomeranian). Almost Resort Shopping music if I had to equate it to anything and unfortunately, similar to Bramble Blast from earlier: Rarely heard in the tournament circuit because of rulesets and stage strikes.

  29. Eiji Theme (Battle Arena Toshinden) - Been thinking about this game lately for the dumbest reason (Chosters will see it, if I finish the post, and you will not be able to guess what it's about lmao). An almost "classic" 90's anime protagonist theme with some hella guitars, which is crazy how good this OST is, considering it was one of the first games ~20 games to release on the PlayStation 1.

  30. Moment of Impact/Jungle Outpost 2 (Tekken 7) - Tekken is the master of hard-hitting, high-intensity beats (and honestly, the polar opposite too). The remix of the Jungle Outpost stage to match with the update hits so well, and almost feels like it has some Under Night In-Birth flavors in there to boot during the breakdown. ARUJIKA doesn't miss on their songs.

  31. Kaisen -Again-/Akatsuki's Theme (Under Night In-Birth) - A remix of the opening theme of Akatsuki Blitzkampf (the fighting game with the tank), which is crazy how far RAITO took it. The original theme was already pretty good, but this seriously fills so many gaps I couldn't even imagine it needed and made it fit seamlessly with the rest of UNIB if you weren't familiar with the source material. It just goes harder in every conceivable way and doesn't stop.

  32. Rush the Front (Cerebrawl) - Cerebrawl's soundtrack is done by @2Mello, but the game is still awaiting release. If you know 2Mello, you'll love what's on display here: Powerful bass-y beats, funk and hip-hop vibes, some hype and some harmonic samples, and more a departure from his other items: A strong trumpet taking the lead. As mentioned in prior entries, I like my "mix" of styles I've less-often seen. I've been in love with this song since I first learned about the game in 2016.

  33. CARLOT64 (Resistance 204X) Sticking to similar vibes, here's another bassy/hip-hop and electronic banger with hype samples for a still-to-be released game (Resistance 204X's demo is available and I highly implore you to play it.) This is a remix of another song, but the whole OST so far contains a lot of the grittier/noise-y instruments and sounds representing the story very well. Hella excited for this release, both game and finished OST.


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in reply to @Ryyudo's post:

Me browsing the list going "oh they did a remix of dream end discharger for the umineko fighting game? That's rad, gotta listen to it."
And then realizing they did not do a remix, they just straight up took that from the umineko ost unedited, haha. I wonder if the rest of the fighting game ost is just that. Umineko has a lot of bangers, but I can't imagine it's all enough for a whole ass fighting game.

Okay, so there are some unique tracks/remixes, but a lot of the character themes and boss themes are just straight up from the visual novel. That's real cool. If a track already works in a visual novel fight there's nothing that says it cannot work in a fighting game fight.

30+ songs in and the only third strike pick is from online edition, well done.

(I love the 3s OST but it's very low hanging fruit for something like this, you're up in the branches)