okay it is fascinating though how all these "here's a wholesome game where you play as a small business owner" rely on like. an endless flood of customers just Existing, none of them having any characterization, none of them presenting any problems, just faceless guys
like, every single shop management game i've played EVER does this. i'm not sure this is a bad thing? i'm curious about it though. fascinating thing. is that just necessary?
one of the worst things about capitalism is that it sells "running your own business" as the key to riches (and practically the only respectable way to make it in life, aside maybe from becoming some variety of officially-uniformed killer) and one of the crucial assumptions is that If You Build It They Will Come: there's somehow an infinite pool of customers out there ready to be fleeced by you, and if you haven't pulled them in, then welp you're just not trying hard enough! after all it works in video games, doesn't it?
and then there's the even more destructive corollary: not only is there an infinite pool of customers and you just need to wait for the right suckers to come along, there's also an infinite pool of workers also ready to be fleeced by you.
yeah, thumbs down to this garbage. EDIT: if you listen to even a few scraps of cryptobro talk it's full of assumptions about potential customer bases that seem like they're reasonable—"imagine if we take just ONE PERCENT of these billions of dollars!!"—but are simply empty daydreams based on that false assumption that there's always customers out there and you just need to "work harder" to pull them in.
~Chara
