• they/them

plural system in Seattle, WA (b. 1974)
lots of fictives from lots of media, some horses, some dragons, I dunno. the Pnictogen Wing is poorly mapped.

host: Mx. Kris Dreemurr (they/them)

chief messenger and usual front: Mx. Chara or Χαρά (they/them)

other members:
Mx. Frisk, historian (they/them)
Monophylos Fortikos, unicorn (he/him)
Kel the Purple, smol derg (xe/xem)
Pim the Dragon, Kel's sister (she/her)

posts from @pnictogen-wing tagged #apple

also:

we would all like to get back into being better friends with computers. learning programming seems like a necessity if we're to survive the next several years because I have a feeling the landscape of personal computing is about to shatter.

we've been trying to help in the shattering process, I admit. Mono the Unicorn has been kicking away at the credibility of the "large language model", which seems like a cosmic joke of a technology, the world's most expensive Burroughs Machine. but people really do believe in it, and that's kind of terrifying actually. I'm quite prepared to believe that a lot of computer jockeys who feel like the Machine God is about to burst forth from their gibberish generator are shocked and amazed for the simple reason that they're seeing scraps of text they would never otherwise read. they're such limited people with limited intellects and a practically subliterate degree of language use because they're speaking a kind of street poetry or patois so liberally festooned with memes that you practically don't NEED to talk. it's actually sort of cool, but it's also rather obvious these people don't know how their machines work. so many layers of abstraction have been heaped atop the personal computer that these techie people plainly regard "the computer" more like a force of nature than a physical object. memory? electricity? data? surely these things merely flow like water or nitrogen.

in a way, that's delightful! fiction has met fact, in a way. where do you find such highly abstracted and stylized depictions of how computers work? in movies and games and comic books and fiction! this is how people talk about computers in stuff like Tron or Hellblazer, as if data and memory were substances, stuff. they certainly can be (in broad approximation) treated that way. but the real world is a place of infinite subtleties and these have all escaped the notice of the high-tech crowd. if they're bad at programming it's because at some level they don't even really know what a computer program is any more.

that's charming. they might even be as bad with computers as I am, despite all their bluster.

they're certainly not good with math. it's quite obvious in a hundred little ways that these programmer dudes have a mystical, innumerate sort of approach to numbers. they're numerologists though not honest ones. large numbers quite escape their grasp, but they're dazzled and impressed by them; small numbers tend to fall completely out of their sight. they love percentages so they have a habit of pretending that any fractions smaller than 0.05 or even 0.1 must not mean anything. Pfft, 5%, that's NOTHING!

anyway it would be pleasant to get that old feeling of facility back. I may have come to feel like my faith in the personal computer (it's sad to think that I did in fact HAVE one but I did) was betrayed, and thus conceive the sort of festering vengeful sense of offended justice that Emiya Kiritsugu once held for heroism. It's curious that our paths should have crossed as they did, and that we should have had so much in common, including a child's faith in a just Universe.

Apple Computer, most of all, has been like some Evil Empire in my mind, which is a bit silly I grant you, and yet...I can't let go of the feeling that they did in fact poison their tempting apple. they held out the promise of something that eventually they grew tired of trying to offer, so they settled for being COOL. but it's more than that.

think of what they did to George Orwell's 1984...they pretended it had a happy ending.

~Chara of Pnictogen



I still remember the first day that I saw Steve Jobs's new "lickable" operating system, and I knew there wasn't any point to buying Macintosh any more. Switched over to using PC clones exclusively after that. Oh how I despised MacOS X. It was unreasonable of me; whatever fondness I had for the System 7 days, I had to admit that internally it was a horrifying mess. But I never understood why it was considered impossible (or impolitic) to make a new Macintosh operating system that preserved the user-experience of the old system, but with better inwards. Instead I felt like I was being force-fed Steve Jobs's shiny aqua-blue trash, and I hated it.

~Χαρά



arjache
@arjache

An actual demo video for BeOS! I remember reading a lot of magazine articles about it, and I tried their x86 downloadable version in the later era of BeOS when they were flailing around for an alternate market, but this is the first time I’ve seen video promotional material for it.

Some thoughts:

  • The intro was weirdly disappointing from a modern perspective. Reading about symmetric multiprocessing in PC Magazine was exciting. Seeing some guys in an office and going oh, it was just another Menlo Park startup is depressing.
  • Half the stuff they tout in the video is so mundane I forgot it used to be an actual issue (playing music while doing literally anything else on the computer without it skipping) and half of it is genuinely impressive (streaming a bunch of audio tracks from disk with various spatial filters being adjusted in real time.)
  • BeOS let you set a different color depth on each virtual desktop so you could easily preview your work at 256 colors vs 64k colors vs millions of colors. This is completely wild. I had no idea it could do that. I’ve never heard of another OS that supported this.


pnictogen-wing
@pnictogen-wing

...most of our residual interest in computers and programming died with it. we are only getting back into things extremely slowly, after a couple decades.

it felt like the last gasp of a certain...I dunno, style of computing where it was expected that your OS would have everything you needed to play with it, including documentation for its own API, all ready to go, with a minimum of muss and fuss. and no, I don't think any Linux experience I've had is even remotely like that.

~Chara


atax1a
@atax1a

we ran BeOS on our laptop in college for a while and it was really good. there was an IM client wherein your buddy list was just a file browser window pointed at your contacts, and the backend daemon manipulated those files according to their online status, because the filesystem was a true database and this was supported


confusedcharlot
@confusedcharlot

BeOS could have been the post Classic future of Apple, but they bought NeXT instead...


pnictogen-wing
@pnictogen-wing

I think its polish and usability improved with time but my interest in Apple machines withered once Steve Jobs came back and the operating system turned into this "lickable" thing that honestly looked and behaved more someone reskinned Windows than anything I felt was really Mac-like. "hey look the window buttons are red yellow and green like traffic lights! and they're all close together so you can hit the wrong one accidentally!!" "so, what's the advantage of this new arrangement?" "....they're lickable! and they look like traffic lights!"

I guess we're dating ourselves here. we were genuinely fond of 1990s Apple, which at least seemed like they were interested in innovation sometimes instead of slick repackaging.

~Chara


MisutaaAsriel
@MisutaaAsriel

Personally, I think OS X was a really good idea, and building UNIX into the OS certainly has upsides.

…but a lot of early choices with the user interface definitely were rough around the edges. When Apple decided to drop skeuomorphism for a bit, the OS finally got a chance to fix a lot of those long standing issues. Though they're starting to backslide with the new Settings app.

But it's also quite interesting to think about what could have been with BeOS. Alternate history sure is something.


pnictogen-wing
@pnictogen-wing

I don't have fond memories of how creaky and crashy Systems 7 and 8 were, but OS X didn't have to abandon the older principles of Macintosh user experience. they had always had the option of preserving "look and feel" while replacing the underlying mechanisms, but they didn't: and as a result they established a very bad trend because Microsoft copied Apple's heedless abandon in tossing away its old UX for something completely different, based on half-arsed new design principles.

now, everything looks like it's designed chiefly to look good in screenshots, with brand new UX every few years.

(also the fact that UNIX is regarded as a good thing is...well, let's not start that argument