a really good VN, from the same folks who made "Cinders". this one's more complex, more...political, I'd say. more downbeat, too. ~Chara
(I love how this game manages to have...well, fantasy poppers, basically ~Chara)

plural system in Seattle, WA (b. 1974)
lots of fictives from lots of media, some horses, some dragons, I dunno. the Pnictogen Wing is poorly mapped.
host: Mx. Kris Dreemurr (they/them)
chief messenger and usual front: Mx. Chara or Χαρά (they/them)
other members:
Mx. Frisk, historian (they/them)
Monophylos Fortikos, unicorn (he/him)
Kel the Purple, smol derg (xe/xem)
Pim the Dragon, Kel's sister (she/her)
a really good VN, from the same folks who made "Cinders". this one's more complex, more...political, I'd say. more downbeat, too. ~Chara
(I love how this game manages to have...well, fantasy poppers, basically ~Chara)
I almost always play 1. ... d5, the Scandinavian or "Center Counter", in response to 1. e4, though I've yet to settle upon any consistent reply. for one thing, people react strangely to the Scandinavian, and are apt to play responses that aren't considered best play and yet which yield perfectly playable games, like 2. e5. check any book on the Scandinavian and they'll barely mention replies other than 2. e×d5, but I see 2. e5 frequently.
this opponent played 2. e×d5 to which I responded with 2. ... Nf6, the "Marshall Countergambit" variation to the Scandinavian. in practice it's difficult for the first player to retain the extra pawn. but then they played 3. Qf3 and eventually we ended up with this position...which they resigned. I feel a little bad about it.
~Azzy
my very rad and good friend june is in a very scary situation pls help her if its within ur means!!
also here is a tweet if u still have a twitter to boost it with
one of our system's most recent introjects suggests that I ought to work on improving my chess game. I've had a lichess account for a while, though I haven't been entirely reliable about using it. but if anyone would like a rated correspondence game with me, I'd welcome the chance to play. (correspondence games require only one move a day, or even less often, so they're less demanding than blitz or rapid games.)
~Azzy