This is a very cool hack based on a decompilation of FRLG, adding a lot of QOL features like auto-running, faster text, skipped battle intros, a version switch that lets you catch exclusives, extra item pockets in your bag (separating Medicine from general items), etc.
So this time Surge's 2nd Pokemon is an Electabuzz with Ice Punch. Nutmeg got paralyzed when it took out his Voltorb, so I was stuck. Cayenne wasn't able to take it down the next turn. Other than that, with a little luck, I got the rest of his team down.
It's honestly really hard to keep up with these curveballs. I'm not sure what you're supposed to do to handle Electabuzz at this point in the game... I guess have a stronger Normal type like Raticate at this point, but I sadly lost Cinnamon while grinding.
The reusable TMs are so clutch. I'm teaching everything Secret Power, plus Dig and Brick Break if they can learn it.
side note: how long before Cohost starts hiding the rechosts, this is getting long
Deposited a few folks since they're getting overleveled (Erika caps out at 31). I've got a pretty strong team shaping up, and I wouldn't normally hold on to a Beedrill this late or use Wigglytuff at all lol
Caught Mint the Spearow on Route 9, Mustard the Voltorb on Route 10, and Caraway the Geodude in Rock Tunnel. Might have to grind a little more, and switch out Caraway once I'm ready for Erika.
