polinski

1/4 of 65daysofstatic

noise maker/sound wrangler/midi whisperer/computer breaker/pixel confuser/everything glitcher. (in that order.)


The Komoy Noise Research Unit:
knru.polin.ski/
noise noise noise:
paulwolinski.bandcamp.com/

CORAL GAMES ENDLESS

Finally, I have released some software on my itch.io profile! Coral Games Endless is a hastily-made experimental music system that produces a generative, endless version of the track Coral Games from my record Telex From MIDI City.

I made this version entirely in Godot without using any third-party audio middleware. I wanted to ship something in Godot to see how easy/hard it was, and although there's a pretty good Wwise integration kicking about, I deliberately stuck to the inbuilt audio framework to see how far I could get using only an open source framework The results are... ok? It's nowhere near what I could achieve using Unity and Wwise, but it's not too bad. And open source! I'm glad I tried it.

Here's a video of it running:


The original sounds like THIS. There's also a finite (but extended) new version releasing tomorrow. I'll try to remember to edit this post once it's live, but if not you'll find it over on my Bandcamp.

As for the software... There's not much going on in the way of interaction. You can click the bubbles if you want to add your own little procedural melody to the sonics. The framerate in the browser version is disappointingly low. Not sure why that is. I like the idea of being able to keep these things in the browser so people can just leave a tab open and let the music play endlessly. So that'll be the first thing to fix, should I figure out how.


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