the only thing i'm less keen on in control right now (as of the main story mission "the face of the enemy") is that it feels like a bean counter at remedy or 505 was like "can we include some loot shooter elements for Broad Appeal?" i just ignore all the randomized quests that are like "kill 15 enemies in this sector with this gun to get a weapon mod that gives you something like +5% damage against shielded enemies. " that is not an interesting mission or an exciting reward for me. i ignore the random limited time alerts that tell me to drop what i'm doing and go do a random task in another sector. these feel like padding added on to trick normies into thinking they're playing destiny instead of a 3d metroidvania
thankfully so far it feels like there's been zero penalty for me ignoring these things and just focusing on the good stuff. i don't feel underpowered. i'm not hurting for loot at all
