30, bi. trans indie dev, furry artist, writer, etc.

creator of Super Lesbian Animal RPG
https://slarpg.com

runs Thanks Ken Penders on Tumblr https://thankskenpenders.tumblr.com/


Ponett Gazette (new blog!)
ponett.dog/blog/

sofia-drawsmore
@sofia-drawsmore asked:

how did you feel about the story in Control? I personally enjoyed all the side missions a lot more than the actual main plot.

i definitely think the side missions (and the collectible text and videos) were where they had the most fun, but i did like the story overall. i always felt compelled to see where the main mysteries were going next, and the way everything came full circle was fun

i actually didn't know until recently that control had been designed from the ground up to be a shorter and less expensive project for remedy after alan wake and quantum break both ended up taking years, but having played it now i can definitely see that. (this is not necessarily a bad thing - i long for the return of the mid-budget, mid-length AAA game.) in the story the one area where this limited scope seems to have hurt a little is the ending of the base game. it feels like things end kind of quickly and without proper closure. like, jesse's arc is that she becomes the new badass boss of the shadowy government organization that tortured her brother for years, and dylan's arc is that he gets possessed and ends up in a coma. it's... a bit odd?

i think the foundation dlc tied a much nicer bow on these things, though, by saying that:

  1. the FBC serves a necessary function for society, but they need a new leader like jesse who hates the old guard and the old way of doing things to enact meaningful change there, and
  2. jesse does not trust the board and will likely try to rebel against them in the future

really, a lot of it feels like a proof of concept setting up things that can be expanded upon in the future since they didn't have the resources to go all-out the first time around. but i think the world they've crafted is already really fun and interesting, so i'm left feeling excited for control 2 rather than feeling like control 1 is undercooked


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in reply to @ponett's post:

Giant mood, on an aside in my brain AnalyticScience horror (I hate calling it scp genre I just don't know wtf else to call it)
Always plays well with leaving Blanks, so I sort of took the ending as smooth brained as possible like, "oh fuck yea there's those blanks I'm gunna fill the HECK in of those"

Also how's the second DLC treating you? Cuz idk I'd you posted about how FUCKED that one thing in it is yet and I love that one thing

oh yeah that was absolutely the boss that gave me the most trouble lol. the actual strategy to kill the boss itself is extremely easy but it just kept getting overwhelmed by the adds