Scampir
@Scampir

Mired: Dungeon Traps are something our Rogue deals with. Their penchant for burglary and other kinds of crime make them adept at stepping lightly and know which flagstones not to step on.

Wood-fired: Dungeon traps are something handled by our safety inspector. They retired from a promising 20-year career in GNOSHA (Gnome National Occupational Safety and Health Administration) to enter the private sector.


pontifus
@pontifus

Bardically inspired: dungeon traps are something the person with the highest HP deals with


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