Tools needs co-editors to continue along established lines. Comment if you are interested; please tell us a little about what makes a good tool.

a passively nodal intravenously networked nervous-system fleabag with a smile :)
anarch-esperantisto who enjoys various weird things, like film photography, ham radio, writing systems, and ancient operating systems (win2000 to OS/2 to UNIX),
and big cats!
blanket CW: im weird sorry
there might be kinks here!
also @degarf
Tools needs co-editors to continue along established lines. Comment if you are interested; please tell us a little about what makes a good tool.
i'd be interested.
a good tool is effective and reliable. a good tool does one thing well. flashy "tools" not only let down their users, they are a waste of space and time at their core. they are fundamentally unethical.
a bad tool in my opinion is 8mb.video: why is this a website with JS and CSS when it could be a 500 byte bash script that depends on ffmpeg.
a good tool in my opinion is Rufus: the design is something anyone could make in winforms, but i've never managed to throw an ISO at it that it couldn't handle and make bootable. it is perhaps the epitome of function over design