Spent the last couple of weeks in the UI mines really getting a handle on things. Got my spells menu fully functional and displaying all the info I want it to display! I think it came together quite well! Working on this game has forced me to fall in love with designing UI/UX for the first time, even if it's on the simpler side. But fall in love I have.
All the specifics here (text, stats, range) are on a range from "placeholder" to "this will probably be what it is" lol































