prophetgoddess

i don't wanna die in here

workin on a dating simulator

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the UX design is extremely amateurish, obfuscated by the high quality assets. all the buttons and information are in seemingly random places with no rhyme or reason as to their organization. the very worst thing though is this infobox, which lets you see the effects and rewards of tiles before you travel to them, but it only appears when you hover, and vanishes immediately if you move your mouse. so if you don't intuitively know what these effect and reward icons mean, you have to click on the tile, which doesn't even show them by default, you have to click into another tab confoundingly labeled "conditions" to see the effects, and another tab confounding labeled "summary" (???) in order to be able to hover your mouse over the icons to read the tooltip. appalling.


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