psilocervine

but wife city is two words

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in reply to @melinoe's post:

Ok so in Recettear the MC won't die, she hires adventurers to fight in dungeons. Fail state is the shop gets repossessed if I don't pay off the debt in a month. I think that puts me in limbo as a girl penniless in a high fantasy world so...guess I'll find a way to survive and never leave? Win state is making silly amounts of money with the shop and hiring somebody to climb to level 100 of the dungeon and fight I forget who.

edit: The adventurers also don't 'die' at 0 hp either, they toss all their loot and manage to live another day. Oh, and then again if Recette fails to meet her debt payment she was really dreaming that and does it the next go around

Almost played it safe with Gone Home. Hopeful riches include a couple vinyls and maybe the offscreen girlfriend. (Unfortunately, the age gap would be beyond impropriety). Or maybe Firewatch-- hey, an instant couple months of US Forest Service salary would be a windfall to me right now.

Princess Farmer! I played through the (very cute) story and would be very contented to keep harvesting veggies for money and making flirty bunny friends along the way

I would say Yakuza 0, but the risk of getting one-shot before you can drink your little energy drinks or dying in a story beat seems too high.

If you're allowed to leave at any point, I'd pick EXAPUNKS, because that is a game where banks all let you access their servers directly and account info is stored plaintext and ATM machines are all connected to the internet and can be reprogrammed to spit money at will, which makes it pretty easy to rack up seventeen million dollars in a single day and then fuck off. Also the character is literally doing <the exact same thing I did to beat the video game "EXAPUNKS"> for the entire game. We're both just sitting at a computer doing programming puzzles.

If you have to live there or have to beat the game to leave or something, Minecraft is an obvious option. Gold isn't even, like, hard to get. Like you can just a Fort Knox worth of Gold and it's not even particularly impressive if you've been playing for a couple of days. I assume you're allowed to set the difficulty to peaceful so there's no enemies, but even if you aren't, just don't take any risks ever. The money to risk ratio is still absurdly unbalanced in favor of money.