Yesterday I added another reference to the mech game I am working on with @FreyjaKatra, this one is actually an entire core system and is going to be awesome!
If you're not familiar with Chromehounds, one of my favorite features in the entire game is that there are big towers scattered on maps that generate Network Areas (NA). You can only communicate within contiguous NA, see enemies if you have that equipment, etc.
This feature died a horrible death when Xbox Live got voice chat, but the idea for it was brilliant. I've put NA into our game and made it our own since we have something Chromehounds never did: electronic warfare. You can share sensor info, hack enemy mechs, and more within connected networks between mechs (the mechs are all Chromehounds towers).
This game is going to be awesome y'all
