quakefultales

doctor computational theater snek

indie game dev, AI and narrative design researcher, playwright


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As an IF/twine developer I don't feel like I play enough twines, mainly because the folks I primarily follow don't release much very frequently. I know I have a style to the way I do mostly linear narratives in twine (and also adapt things to it) with how I do links, though I haven't the faintest idea how common the way I approach things is.

The current collaboration I'm doing, I ended up deciding to use links to highlight a particular theme where I could and I'm happy with it. I'm just completely unsure of how common this is, I still associate the most common approach being choosing actions but it's been a while since I found some really out there stuff


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