Spinny room in a dungeon that confuses the characters as the exit shifts every time they enter.
also they fall prone because im mean >:D
###The Cohost Global Feed
also: ##The Cohost Global Feed, #The Cohost Global Feed, #Global Cohost Feed, #The Global Cohost Feed, #global feed, #Cohost Global Feed
Everything starts somewhere, although many physicists disagree.
But people have always been dimly aware of the problem with the start of things. They wonder aloud how the snowplow driver gets to work, or how the makers of dictionaries look up the spellings of the words. Yet there is the constant desire to find some point in the twisting, knotting, raveling nets of space-time on which a metaphorical finger can be put to indicate that here, here, is the point where it all began...
Something began when the Guild of Assassins enrolled Mister Teatime, who saw things differently from other people, and one of the ways that he saw things differently from other people was in seeing other people as things (later, Lord Downey of the Guild said, "We took pity of him because he'd lost both parents at an early age. It think that, on reflection, we should have wondered a bit more about that").
But it was much earlier even than that when most people forgot that the very oldest stories are, sooner or later, about blood. Later on they took the blood out to make the stories more acceptable to children, or at least to the people who had to read them to children rather than the children themselves (who, on the whole, are quite keen on blood provided it's being shed by the deserving), and then wondered where the stories went.
And earlier still when something in the darkness of the deepest caves and gloomiest forests thought: what are they, these creatures? I will observe them...
And much, much earlier than that, when the Discworld was formed, drifting onward through space atop four elephants on the shell of the giant turtle, Great A'Tuin.
Possible, as it moves, it gets tangled like a blind man in a cobwebbed house in those highly specialized little space-time strands that try to breed in every history they encounter, stretching them and breaking them and tugging them into new shapes.
Or possibly not, of course. The philosopher Didactylos has summed up an alternative hypothesis as "Things just happen. What the Hell."
--Terry Pratchet, Hogfather
I normally build my empires in Mount & Blade: Bannerlord, but lately I've been enjoying Stellaris!
I'm currently playing as the Rax'Thalak: a reptillian turtle-like species from Lox'Ungrak. They're incredibly long-lived and very strong, but they're an unruly bunch and breed quite slowly. They're fanatic militarists and egalitarians: a democracy within a warrior culture that is a meritocracy.
What's your Stellaris build? I love making up some new stuff to play with later.
Principal Investigator: Dr. Anna Ciurlo (University of California - Los Angeles)
Target: CC