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    #<- guy who does not animate whatsoever

    astr-hal
    astr-hal
    hal@astr-hal9/13/2024, 1:08 PM

    gamedev subject forced me to learn to animate but i think they turned out alright

    #astrhalart#learned how important it is to balance the feel of an animation when playing & how it looks.#the premise of this game is kids playing in a backyard so the paper outlines are there because that's how they look in their imagination (so theyre not actually hitting each other)#honestly with all the knowledge i have passively gained im kind of impressed at myself for doing this. sticking to this very simple style though because if i did full detailed animations id die#<- guy who does not animate whatsoever

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