There's really not another game like CrossCode. Every aspect of the game feels lovingly crafted, with an amazing attention to detail. The world, puzzles, combat, story, characters, dialogue, just everything is crafted in a way that makes the entire game such a beautiful game.
I absolutely love the puzzles this game has. A lot of them are really damn complex, and require a lot of steps, but like, solving each puzzle is super satisfying. And the more complex the puzzles get? The more satisfying it feels to solve it. And the combat the game has is so fun too. Each enemy feels like a small puzzle in and of themselves to find their weak points, and it's always fun to try and figure out how exactly to do it. And the bosses are so damn fun too.
The story is something I won't divulge much into, as I feel like anything I could say could be a spoiler, but I absolutely love the story. The characters though are so fun, and I love every little single character interaction found within the game. But the dialogue especially is why it's so good. I played on NG+, and so much dialogue adapted to what modifiers I put in, and dialogue adapted to what party members I had, where I was, or what enemies I fought. There's probably so much dialogue I missed too, and I think that's something that needs to be recognized.
Though for me this was a replay, this was the first time I played the DLC, and without saying anything specific, I think it was the perfect conclusion for the story, and I'm sad to be done with the story. I 100%'d the game, got all 167 of those achievements, and there's not many other games that make me want to get every achievement. Which is saying something because CrossCode has some tedious achievements.
Yet again, I still stand by saying that there's no other game like CrossCode. I already knew I loved the game, but replaying it reinforced that love. I can't wait to see what comes with Project Terra, since this game was already outstanding.